As the clock ticks down to GTA 6’s highly anticipated release on May 26, 2026, fresh rumors are surfacing about what Rockstar has in store for its next-gen multiplayer experience, and this time, it’s all about scale.
According to a new report by Fravilys, a former editor at French fansite Rockstar Mag, Rockstar’s team is already internally testing 64-player servers for GTA 6’s online mode, which is reportedly codenamed GTA6MP.
But that’s not the end goal; Fravilys claims the developers are aiming to support up to 96 players per session, making it the largest lobby size ever seen in the Grand Theft Auto franchise.
“The upcoming multiplayer game is currently at an advanced stage… with the ambition of reaching up to 96 simultaneous players per session,” Fravilys wrote in a Medium post, where the insider first shared the information.
Currently, GTA Online maxes out at 32 players per lobby. If Rockstar truly manages to triple that capacity, the result could be a more dynamic, immersive, and densely populated world, perfect for chaotic heists, large-scale races, or massive free-roam events across Vice City and beyond.
Even more intriguing is the mention of a “seamless experience,” with players able to interact across sessions without disruptive loading screens.
Speculation, Not Confirmation
While the prospect of 96-player lobbies and seamless online worlds is undeniably exciting, it’s crucial to remember that Rockstar Games has yet to officially confirm any of these details.
In the absence of Rockstar’s confirmation or verifiable sources, these reports remain in the realm of speculation.
Rockstar has long been known for its tight-lipped development process, often holding back major reveals until just months, or even weeks, before release.
Given that GTA 6 is still nearly a year away, it’s no surprise the studio remains silent about the specifics of its online mode.